CubePool made of Cards instead of strs

This commit is contained in:
henriquenakashima 2021-02-22 22:51:44 -05:00
parent a705e5d38c
commit 6b91cbb1b9
3 changed files with 53 additions and 31 deletions

View file

@ -2,7 +2,7 @@
# improving their decks between games.
import random
from typing import Dict, List, Tuple
from typing import Dict, List
import cube_json
import cube_pool
@ -12,8 +12,8 @@ CUBE_NAME = 'TheElegantCube_fetched'
class RogueDuelPlayerState:
def __init__(self):
self.colors = []
self.deck = []
self.colors: List[str] = []
self.deck: List[cube_pool.Card] = []
class RogueDuelState:
@ -24,7 +24,7 @@ class RogueDuelState:
csv_path = cube_json.request_cube_csv('TheElegantCube_fetched', 'elegant')
self.pools: Dict[str, cube_pool.CubePool] = cube_pool.load_pools(csv_path, {'core', 'occasional'})
self.discard_pile: List[str] = []
self.discard_pile: List[cube_pool.Card] = []
def main():
@ -37,7 +37,7 @@ def main():
def _decide_colors(state: RogueDuelState):
sealed_pools: Dict[str, List[str]] = {}
sealed_pools: Dict[str, List[cube_pool.Card]] = {}
for color_category in 'wubrg':
sealed_pools[color_category] = (state.pools['core'].draw_from_category(color_category, 6) +
state.pools['occasional'].draw_from_category(color_category, 2))
@ -74,8 +74,8 @@ def _pick_a_color(colors_available: List[str], prompt: str) -> str:
def _pick_artifacts(state: RogueDuelState):
artifact_pool: List[str] = (state.pools['core'].draw_from_category('c', 4) +
state.pools['occasional'].draw_from_category('c', 1))
artifact_pool: List[cube_pool.Card] = (state.pools['core'].draw_from_category('c', 4) +
state.pools['occasional'].draw_from_category('c', 1))
print(artifact_pool)
card = _pick_a_card(artifact_pool, 'Player 1, choose an artifact:')
state.player1.deck.append(card)
@ -84,9 +84,9 @@ def _pick_artifacts(state: RogueDuelState):
state.discard_pile.extend(artifact_pool)
def _pick_a_card(cards_available: List[str], prompt: str) -> str:
def _pick_a_card(cards_available: List[cube_pool.Card], prompt: str) -> cube_pool.Card:
for i, card in enumerate(cards_available, 1):
print(f'[{i:>2}] {card}')
print(f'[{i:>2}] {card.name}')
index_chosen = -1
while index_chosen < 0 or index_chosen >= len(cards_available):
index_chosen = int(input(prompt)) - 1
@ -96,11 +96,12 @@ def _pick_a_card(cards_available: List[str], prompt: str) -> str:
def _fill_with_lands(state: RogueDuelState):
RAINBOW_DUALS = ['Terramorphic Expanse', 'Evolving Wilds']
RAINBOW_DUALS = [state.pools['core'].fetch('Terramorphic Expanse', 'l'),
state.pools['core'].fetch('Evolving Wilds', 'l')]
state.pools['core'].remove_cards(RAINBOW_DUALS, 'l')
for player_state, rainbow_land in zip(state.player_states, RAINBOW_DUALS):
for color in player_state.colors:
player_state.deck.extend(5 * [_basic_for_color(color)])
player_state.deck.extend([_basic_for_color(color) for _ in range(5)])
player_state.deck.append(rainbow_land)
# Add two duals
duals = _fetch_duals(state, player_state.colors)
@ -109,7 +110,8 @@ def _fill_with_lands(state: RogueDuelState):
def _basic_for_color(color: str) -> str:
return {'w': 'Plains', 'u': 'Island', 'b': 'Swamp', 'r': 'Mountain', 'g': 'Forest'}[color]
name = {'w': 'Plains', 'u': 'Island', 'b': 'Swamp', 'r': 'Mountain', 'g': 'Forest'}[color]
return cube_pool.Card(name, '0', color)
def _fetch_duals(state: RogueDuelState, colors: List[str]) -> List[str]: