Add guards and implement basic cards
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32 changed files with 803 additions and 24 deletions
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@ -22,6 +22,10 @@ public class BattleHero: BattleParticipant
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this.displayName = "Slug";
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this.maxHP = 10;
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break;
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case HeroId.NPCGuard:
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this.displayName = "Guard";
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this.maxHP = 8;
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break;
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default:
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throw new System.ArgumentException("HeroId unknown", "id");
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}
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