Add guards and implement basic cards

This commit is contained in:
henriquenakashima 2020-09-26 17:20:47 -04:00
parent 30beb96397
commit 08c395cf51
32 changed files with 803 additions and 24 deletions

View file

@ -7,6 +7,7 @@ public interface IBattleEffectResolver {
int DealMassDamage(MassDamageEffect effect);
int Heal(HealEffect effect);
void AddBlock(BlockEffect effect);
void AddMassBlock(MassBlockEffect effect);
void AddStatus(StatusEffect effect);
void IncreaseHeroMaxEnergy(IncreaseMaxEnergyEffect delta);
void IncreaseMaxHP(IncreaseMaxHPEffect effect);