Implement emotions
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25 changed files with 369 additions and 40 deletions
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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public interface IBattleEffectResolver {
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void DropEmotion(DropEmotionEffect effect);
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int DealDamage(DealDamageEffect effect);
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int DealMassDamage(MassDamageEffect effect);
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int Heal(HealEffect effect);
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