Implement emotions

This commit is contained in:
henriquenakashima 2020-09-26 18:24:46 -04:00
parent 08c395cf51
commit 11df4f1164
25 changed files with 369 additions and 40 deletions

View file

@ -14,7 +14,11 @@ public class CardUI : MonoBehaviour
public void Init(BaseCard card) {
this.nameText.text = card.GetDisplayName();
this.typeText.text = card.GetDisplayType();
this.costText.text = "" + card.GetCost();
if (card.Type != CardType.Emotion) {
this.costText.text = "" + card.GetCost();
} else {
this.costText.text = "";
}
this.effectText.text = card.GetEffectText();
Sprite sprite = Resources.Load<Sprite>(GetCardArtResourcePath(card));
this.artImage.sprite = sprite;

View file

@ -58,7 +58,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
@ -253,8 +253,8 @@ RectTransform:
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m_AnchorMax: {x: 1, y: 1}
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m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2477879197027808367
CanvasRenderer:
@ -277,7 +277,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
@ -285,12 +285,12 @@ MonoBehaviour:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 10
m_FontSize: 11
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 1
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
@ -331,8 +331,8 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 114.22778, y: 64.87021}
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m_SizeDelta: {x: 114.22778, y: 70.49167}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2144677943642500384
CanvasRenderer:
@ -405,8 +405,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
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m_SizeDelta: {x: -88.7, y: -136}
m_AnchoredPosition: {x: 38.1, y: 65}
m_SizeDelta: {x: -88.7, y: -140.14691}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7591601241322559362
CanvasRenderer:
@ -429,7 +429,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
@ -448,7 +448,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 1WW
m_Text: 3
--- !u!1 &6525514904971610804
GameObject:
m_ObjectHideFlags: 0
@ -483,8 +483,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -19.96, y: 50}
m_SizeDelta: {x: -47.914093, y: -136}
m_AnchoredPosition: {x: -19.957, y: 52.84}
m_SizeDelta: {x: -47.914093, y: -144.77003}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4222329136353876023
CanvasRenderer:
@ -507,7 +507,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
@ -515,12 +515,12 @@ MonoBehaviour:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 10
m_FontSize: 9
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 3
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0

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