Move heroDeck and monsterDeck into BattleState

This commit is contained in:
henriquenakashima 2020-10-13 00:58:33 -04:00
parent f1ef7d7d46
commit 12eb97084f
4 changed files with 45 additions and 44 deletions

View file

@ -10,6 +10,8 @@ public class BattleState
private BuffManager buffManager;
private EnergyPool heroEnergy;
private EnergyPool monsterEnergy;
private BattleDeck<HeroCard> heroDeck;
private BattleDeck<MonsterCard> monsterDeck;
public BattleState() {
this.clock = new BattleClock();
@ -18,6 +20,11 @@ public class BattleState
this.monsterEnergy = new EnergyPool();
}
public void SetDecks(BattleDeck<HeroCard> heroDeck, BattleDeck<MonsterCard> monsterDeck) {
this.heroDeck = heroDeck;
this.monsterDeck = monsterDeck;
}
public bool IsTeamsTurnToPlay(TeamChoice team) {
if (team == TeamChoice.Heroes) {
return this.clock.Now.RoundStep == RoundStep.StartOfHeroTurn;
@ -48,4 +55,6 @@ public class BattleState
public EnergyPool HeroEnergy {get => this.heroEnergy;}
public EnergyPool MonsterEnergy {get => this.monsterEnergy;}
public BattleDeck<HeroCard> HeroDeck {get => this.heroDeck;}
public BattleDeck<MonsterCard> MonsterDeck {get => this.monsterDeck;}
}