Implement acquiring cards. Thunderstorm acquires Lightning Strikes.

This commit is contained in:
henriquenakashima 2020-09-19 17:26:14 -04:00
parent 60afd791dd
commit 1e8d3bb068
12 changed files with 121 additions and 5 deletions

View file

@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CardLightningStrike : BaseCard
{
public CardLightningStrike(BattleParticipant owner)
: base(owner, CardId.LightningStrike, "Lightning Strike", 2, CardType.Action,
"Deals 3 damage to target.") {
}
public override IEnumerator Use(IBattleEffectApplier effectApplier, BattlePlayerControls playerControls) {
SingleTargeting singleTargeting = new SingleTargeting(new AnyTargetPolicy());
yield return playerControls.StartCoroutine(playerControls.ChooseTarget(singleTargeting));
BattleParticipant target = singleTargeting.GetTarget();
Debug.Log("Striking " + target + " with lightning.");
target.DealDamage(3);
}
}