Implement OilOfSharpness

This commit is contained in:
henriquenakashima 2020-10-09 01:43:37 -04:00
parent 2190070fee
commit 31cb8fe4c0
45 changed files with 604 additions and 21 deletions

View file

@ -13,11 +13,11 @@ public class GolemBerserkMCard : MonsterCard
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
effectApplier.Apply(new DealDamageEffect(target, 8));
effectApplier.Apply(new DealDamageEffect(Owner, target, 8));
yield return new WaitForSeconds(1f);
foreach (BattleHero hero in monsterViewpoint.Heroes) {
if (hero != target) {
effectApplier.Apply(new DealDamageEffect(hero, 4));
effectApplier.Apply(new DealDamageEffect(Owner, hero, 4));
}
}

View file

@ -14,7 +14,7 @@ public class GolemChargeMCard : MonsterCard
yield return new WaitForSeconds(0.5f);
BattleParticipant target = AIUtils.GetFarthestHero(monsterViewpoint, this.owner);
DealDamageEffect damageEffect = new DealDamageEffect(target, 4);
DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 4);
effectApplier.Apply(damageEffect);
StatusEffect statusEffect = new StatusEffect(target, BattleStatus.Stun);
effectApplier.Apply(statusEffect);

View file

@ -11,7 +11,7 @@ public class GolemFistMCard : MonsterCard
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
DealDamageEffect damageEffect = new DealDamageEffect(target, 3);
DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 3);
effectApplier.Apply(damageEffect);
yield break;
}

View file

@ -11,7 +11,7 @@ public class QuickSwiftDeathMCard : MonsterCard
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
DealDamageEffect damageEffect = new DealDamageEffect(target, 100);
DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 100);
effectApplier.Apply(damageEffect);
yield break;
}

View file

@ -11,7 +11,7 @@ public class VampireFangsMCard : MonsterCard
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
BattleParticipant target = AIUtils.GetHeroWithHighestHP(monsterViewpoint);
DealDamageEffect damageEffect = new DealDamageEffect(target, 2);
DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 2);
effectApplier.Apply(damageEffect);
if (damageEffect.AmountDealt > 0) {
HealEffect healEffect = new HealEffect(this.owner, damageEffect.AmountDealt);