Implement OilOfSharpness
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2190070fee
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31cb8fe4c0
45 changed files with 604 additions and 21 deletions
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@ -13,11 +13,11 @@ public class GolemBerserkMCard : MonsterCard
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public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
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BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
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effectApplier.Apply(new DealDamageEffect(target, 8));
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effectApplier.Apply(new DealDamageEffect(Owner, target, 8));
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yield return new WaitForSeconds(1f);
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foreach (BattleHero hero in monsterViewpoint.Heroes) {
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if (hero != target) {
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effectApplier.Apply(new DealDamageEffect(hero, 4));
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effectApplier.Apply(new DealDamageEffect(Owner, hero, 4));
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}
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}
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@ -14,7 +14,7 @@ public class GolemChargeMCard : MonsterCard
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yield return new WaitForSeconds(0.5f);
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BattleParticipant target = AIUtils.GetFarthestHero(monsterViewpoint, this.owner);
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DealDamageEffect damageEffect = new DealDamageEffect(target, 4);
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DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 4);
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effectApplier.Apply(damageEffect);
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StatusEffect statusEffect = new StatusEffect(target, BattleStatus.Stun);
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effectApplier.Apply(statusEffect);
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@ -11,7 +11,7 @@ public class GolemFistMCard : MonsterCard
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public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
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BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
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DealDamageEffect damageEffect = new DealDamageEffect(target, 3);
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DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 3);
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effectApplier.Apply(damageEffect);
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yield break;
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}
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@ -11,7 +11,7 @@ public class QuickSwiftDeathMCard : MonsterCard
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public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
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BattleParticipant target = AIUtils.GetNearestHero(monsterViewpoint, this.owner);
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DealDamageEffect damageEffect = new DealDamageEffect(target, 100);
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DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 100);
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effectApplier.Apply(damageEffect);
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yield break;
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}
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@ -11,7 +11,7 @@ public class VampireFangsMCard : MonsterCard
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public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
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BattleParticipant target = AIUtils.GetHeroWithHighestHP(monsterViewpoint);
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DealDamageEffect damageEffect = new DealDamageEffect(target, 2);
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DealDamageEffect damageEffect = new DealDamageEffect(Owner, target, 2);
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effectApplier.Apply(damageEffect);
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if (damageEffect.AmountDealt > 0) {
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HealEffect healEffect = new HealEffect(this.owner, damageEffect.AmountDealt);
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