Add prologue, two story boxes
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10 changed files with 87 additions and 13 deletions
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@ -6,7 +6,7 @@ public class Scene_Chapter1_Cave: StoryScene
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{
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public override IEnumerator Play(StoryDisplay storyDisplay) {
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yield return new WaitForSeconds(1f);
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yield return storyDisplay.DisplayText("OMG monsters!");
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yield return storyDisplay.DisplayText("OMG monsters!", DialogPosition.Right);
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yield return new WaitForSeconds(1f);
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BattleParameters battleParameters = BuildBattleGolemBats();
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