Add prologue, two story boxes
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10 changed files with 87 additions and 13 deletions
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@ -10,7 +10,8 @@ public class StoryController : MonoBehaviour
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void Start()
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{
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// TODO: Read which scene should be loaded.
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StoryScene scene = StorySceneDatabase.Load(SceneId.Chapter1_Cave);
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//StoryScene scene = StorySceneDatabase.Load(SceneId.Chapter1_Cave);
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StoryScene scene = StorySceneDatabase.Load(SceneId.Prologue_First);
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StartCoroutine(scene.Play(this.storyDisplay));
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}
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