Add prologue, two story boxes
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10 changed files with 87 additions and 13 deletions
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@ -5,6 +5,8 @@ using UnityEngine;
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public class StorySceneDatabase {
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public static StoryScene Load(SceneId id) {
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switch (id) {
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case SceneId.Prologue_First:
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return new Scene_Prologue_First();
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case SceneId.Chapter1_Cave:
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return new Scene_Chapter1_Cave();
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default:
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