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+ for (int i = 0; i < 3; i++) { + HeroId id = heroIds[i]; + + heroes[i] = new BattleHero(id); + heroes[i].init(); + + heroSprites[i] = HeroDatabase.createHeroSprite(id); + heroSprites[i].name = "Hero" + i + "_Sprite"; + heroSprites[i].transform.position = new Vector3(-6 + 6 * i, 0, 0); + + heroUIs[i] = (HeroInfoUI) Instantiate(heroUIPrefab.gameObject, uiCanvas.transform).GetComponent(typeof(HeroInfoUI)); + heroUIs[i].target = heroSprites[i]; + heroUIs[i].battleParticipant = heroes[i]; + } + + monsters = new BattleMonster[3]; + monsterSprites = new GameObject[3]; + monsterUIs = new HeroInfoUI[3]; + for (int i = 0; i < 3; i++) { + MonsterId id = monsterIds[i]; + + monsters[i] = MonsterDatabase.createMonsterScript(id); + monsters[i].init(); + + monsterSprites[i] = MonsterDatabase.createMonsterSprite(id); + monsterSprites[i].name = "Monster" + i + "_Sprite"; + monsterSprites[i].transform.position = new Vector3(-6 + 6 * i, 3, 0); + + monsterUIs[i] = (HeroInfoUI) Instantiate(heroUIPrefab.gameObject, uiCanvas.transform).GetComponent(typeof(HeroInfoUI)); + monsterUIs[i].target = monsterSprites[i]; + monsterUIs[i].battleParticipant = monsters[i]; + } + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Battle/BattleController.cs.meta b/Assets/Battle/BattleController.cs.meta new file mode 100644 index 0000000..80c6afb --- /dev/null +++ b/Assets/Battle/BattleController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7b3535d42bc43e04ea1e8d2588ef0542 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battle/BattleHero.cs b/Assets/Battle/BattleHero.cs new file mode 100644 index 0000000..8a784fe --- /dev/null +++ b/Assets/Battle/BattleHero.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BattleHero: BattleParticipant +{ + public BattleHero(HeroId id) { + switch (id) + { + case HeroId.Alchemist: + this.displayName = "Alex"; + this.maxHP = 10; + break; + case HeroId.Brute: + this.displayName = "Brian"; + this.maxHP = 10; + break; + case HeroId.Shaman: + this.displayName = "Slug"; + this.maxHP = 12; + break; + default: + throw new System.ArgumentException("HeroId unknown", "id"); + } + } +} diff --git a/Assets/Battle/BattleHero.cs.meta b/Assets/Battle/BattleHero.cs.meta new file mode 100644 index 0000000..9ea85b7 --- /dev/null +++ b/Assets/Battle/BattleHero.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f007abcab6ff72243be25e6de42dac83 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battle/BattleMonster.cs b/Assets/Battle/BattleMonster.cs new file mode 100644 index 0000000..0baf298 --- /dev/null +++ b/Assets/Battle/BattleMonster.cs @@ -0,0 +1,9 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BattleMonster: BattleParticipant +{ + public BattleMonster() { + } +} diff --git a/Assets/Battle/BattleMonster.cs.meta b/Assets/Battle/BattleMonster.cs.meta new file mode 100644 index 0000000..7e3d635 --- /dev/null +++ b/Assets/Battle/BattleMonster.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d7a2b1d3a9a05e34db73c6d335f0f6be +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battle/BattleParticipant.cs b/Assets/Battle/BattleParticipant.cs new file mode 100644 index 0000000..4196f73 --- /dev/null +++ b/Assets/Battle/BattleParticipant.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BattleParticipant +{ + protected 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System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GolemMonster : BattleMonster +{ + public GolemMonster() { + this.displayName = "Golem"; + this.maxHP = 16; + } +} diff --git a/Assets/Battle/GolemMonster.cs.meta b/Assets/Battle/GolemMonster.cs.meta new file mode 100644 index 0000000..de3224f --- /dev/null +++ b/Assets/Battle/GolemMonster.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fb420a0d8507a17448443a43c2bf105d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battle/HeroDatabase.cs b/Assets/Battle/HeroDatabase.cs new file mode 100644 index 0000000..dcf1e2b --- /dev/null +++ b/Assets/Battle/HeroDatabase.cs @@ -0,0 +1,27 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public enum HeroId { + Alchemist, + Brute, + Shaman, +} + +public class 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b/Assets/Battle/HeroInfoUI.cs new file mode 100644 index 0000000..110b2b5 --- /dev/null +++ b/Assets/Battle/HeroInfoUI.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class HeroInfoUI : MonoBehaviour +{ + public GameObject target; + public BattleParticipant battleParticipant; + public Text nameText; + public Image healthBarBgImage; + public Image healthBarFgImage; + + private Camera mainCamera; + + // Start is called before the first frame update + void Start() + { + this.mainCamera = Camera.main; + this.nameText.text = this.battleParticipant.getDisplayName(); + } + + // Update is called once per frame + void Update() + { + Vector3 targetPos = this.mainCamera.WorldToScreenPoint(target.transform.position); + transform.position = targetPos; + } +} diff --git a/Assets/Battle/HeroInfoUI.cs.meta b/Assets/Battle/HeroInfoUI.cs.meta new file mode 100644 index 0000000..85b0b0c --- /dev/null +++ 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