Finish merging BattleClock and BattleState

This commit is contained in:
henriquenakashima 2020-10-13 00:25:55 -04:00
parent 658978682b
commit 5962ea9fd6
4 changed files with 17 additions and 25 deletions

View file

@ -65,7 +65,7 @@ public class HandPlayability<BaseCardT> where BaseCardT : BaseCard {
continue;
}
bool canPlayNow = this.battleState.IsTeamsTurn(this.team);
bool canPlayNow = this.battleState.IsTeamsTurnToPlay(this.team);
if (card.Type == CardType.Emotion) {
canPlayNow = canPlayNow && this.battleState.CanPlayEmotion(this.team);
} else {