Use glow effect to target
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5 changed files with 87 additions and 8 deletions
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@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: HitEffectMaterial
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m_Shader: {fileID: 4800000, guid: a36b7719ff0465b42ab1407d67672c5f, type: 3}
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m_ShaderKeywords: ETC1_EXTERNAL_ALPHA HITEFFECT_ON
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m_ShaderKeywords: ETC1_EXTERNAL_ALPHA GLOW_ON HITEFFECT_ON
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@ -132,7 +132,7 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Glow: 10
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- _Glow: 0
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- _GlowTexUsed: 0
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- _GradBlend: 1
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- _GrassManualAnim: 1
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