Use glow effect to target

This commit is contained in:
henriquenakashima 2020-09-26 22:23:52 -04:00
parent bb8f1ab902
commit 6181a7d50c
5 changed files with 87 additions and 8 deletions

View file

@ -9,7 +9,7 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: HitEffectMaterial
m_Shader: {fileID: 4800000, guid: a36b7719ff0465b42ab1407d67672c5f, type: 3}
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA HITEFFECT_ON
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA GLOW_ON HITEFFECT_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@ -132,7 +132,7 @@ Material:
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Glow: 10
- _Glow: 0
- _GlowTexUsed: 0
- _GradBlend: 1
- _GrassManualAnim: 1