Rename CardId to HCardId
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11 changed files with 40 additions and 41 deletions
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@ -5,7 +5,7 @@ using UnityEngine;
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public class CardScarring : HeroCard
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{
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public CardScarring(BattleParticipant owner)
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: base(owner, CardId.Scarring, "Scarring", 2, CardType.Skill,
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: base(owner, HCardId.Scarring, "Scarring", 2, CardType.Skill,
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"Block 4 damage. The next time damage is taken until next turn, gain 1 Max HP.") {
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}
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