Implement Whirlwind

This commit is contained in:
henriquenakashima 2020-09-24 00:24:49 -04:00
parent 9413ebee7e
commit 6a6f07689e
18 changed files with 330 additions and 52 deletions

View file

@ -4,6 +4,7 @@ using UnityEngine;
public interface IBattleEffectResolver {
int DealDamage(DealDamageEffect effect);
int DealMassDamage(MassDamageEffect effect);
int Heal(HealEffect effect);
void AddBlock(BlockEffect effect);
void AddStatus(StatusEffect effect);
@ -12,6 +13,7 @@ public interface IBattleEffectResolver {
void ModifyInsight(ModifyInsightEffect effect);
void DrawCards(DrawCardsEffect effect);
void AcquireCards(AcquireCardsEffect effect);
void Rotate(RotateEffect effect);
void ArmDamageTrigger(DamageTrigger damageTrigger);
}