Implement both styles of battle
This commit is contained in:
parent
6bf1a8672f
commit
838c30af99
3 changed files with 46 additions and 15 deletions
|
|
@ -39,7 +39,7 @@ public class BattlePlayerControls : MonoBehaviour
|
|||
this.heroHandControls.OnCardClicked += OnHeroCardClicked;
|
||||
this.monsterHandControls = new HandControls<MonsterCard>(
|
||||
monsterDeck, this.uiCanvas, this.cardPrefab, HandControlsPosition.Top,
|
||||
TeamChoice.Monsters, 1, monsterHandPlayability, this.scale);
|
||||
TeamChoice.Monsters, insightLevel.Level, monsterHandPlayability, this.scale);
|
||||
this.monsterHandControls.OnCardClicked += OnMonsterCardClicked;
|
||||
this.cardsInPlayUIs = new Dictionary<BaseCard, GameObject>();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue