Add Cover card and implement block
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ba5b890c2a
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8 changed files with 266 additions and 3 deletions
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@ -11,9 +11,12 @@ public class HeroInfoUI : MonoBehaviour
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public Image healthBarBgImage;
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public Image healthBarFgImage;
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public Text hpText;
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public GameObject blockGroup;
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public Text blockText;
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private int renderedHP = -1;
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private int renderedMaxHP = -1;
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private int renderedBlock = -1;
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private Camera mainCamera;
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private static Color HIGH_HP_COLOR = new Color(0f, 0.8f, 0f);
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@ -56,5 +59,16 @@ public class HeroInfoUI : MonoBehaviour
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}
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this.hpText.text = "" + hp + " / " + maxHP;
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}
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int block = this.battleParticipant.GetBlock();
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if (this.renderedBlock != block) {
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this.renderedBlock = block;
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if (block == 0) {
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this.blockGroup.SetActive(false);
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} else {
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this.blockGroup.SetActive(true);
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this.blockText.text = "" + block;
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}
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}
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}
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}
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