Show playable cards in enemy hand
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d513657396
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5 changed files with 22 additions and 7 deletions
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@ -25,7 +25,8 @@ public class BattlePlayerControls : MonoBehaviour
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public void Init(
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BattleDeck<HeroCard> heroDeck, BattleDeck<MonsterCard> monsterDeck, PlayArea playArea,
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InsightLevel insightLevel, HandPlayability<HeroCard> heroHandPlayability, float scale) {
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InsightLevel insightLevel, HandPlayability<HeroCard> heroHandPlayability,
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HandPlayability<MonsterCard> monsterHandPlayability, float scale) {
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this.heroDeck = heroDeck;
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this.monsterDeck = monsterDeck;
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this.playArea = playArea;
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@ -38,7 +39,7 @@ public class BattlePlayerControls : MonoBehaviour
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this.heroHandControls.OnCardClicked += OnHeroCardClicked;
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this.monsterHandControls = new HandControls<MonsterCard>(
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monsterDeck, this.uiCanvas, this.cardPrefab, HandControlsPosition.Top,
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TeamChoice.Monsters, 1, null, this.scale);
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TeamChoice.Monsters, 1, monsterHandPlayability, this.scale);
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this.monsterHandControls.OnCardClicked += OnMonsterCardClicked;
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this.cardsInPlayUIs = new Dictionary<BaseCard, GameObject>();
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