Show playable cards in enemy hand

This commit is contained in:
henriquenakashima 2020-09-30 19:33:53 -04:00
parent d513657396
commit b654419966
5 changed files with 22 additions and 7 deletions

View file

@ -11,7 +11,10 @@ public class CardUI : MonoBehaviour
public Image artImage;
public Text effectText;
private bool hidden;
public void Init(BaseCard card) {
this.hidden = false;
this.nameText.text = card.GetDisplayName();
this.typeText.text = card.GetDisplayType();
if (card.Type != CardType.Emotion) {
@ -25,6 +28,7 @@ public class CardUI : MonoBehaviour
}
public void InitHidden() {
this.hidden = true;
Color BROWN = new Color(0.14f, 0.09f, 0.04f);
this.nameText.text = "????";
this.typeText.text = "????";
@ -53,8 +57,10 @@ public class CardUI : MonoBehaviour
public bool Playable {
set {
this.GetComponent<Image>().color = value ? Color.white : Color.grey;
this.artImage.color = value ? Color.white : Color.grey;
if (!this.hidden) {
this.GetComponent<Image>().color = value ? Color.white : Color.grey;
this.artImage.color = value ? Color.white : Color.grey;
}
}
}
}