Split CardsHeroes and CardsMonsters

This commit is contained in:
henriquenakashima 2020-09-19 22:44:07 -04:00
parent 265c24ea1c
commit be15f77a34
12 changed files with 9 additions and 1 deletions

View file

@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CardCrashingPunch : BaseCard
{
public CardCrashingPunch(BattleParticipant owner)
: base(owner, CardId.CrashingPunch, "Crashing Punch", 3, CardType.Attack,
"Deals 3 damage to target.") {
}
public override IEnumerator Use(IBattleEffectApplier effectApplier, BattlePlayerControls playerControls) {
SingleTargeting singleTargeting = new SingleTargeting(new AnyTargetPolicy());
yield return playerControls.StartCoroutine(playerControls.ChooseTarget(singleTargeting));
BattleParticipant target = singleTargeting.GetTarget();
effectApplier.Apply(new DealDamageEffect(target, 3));
}
}