Use VampireFangs instead of flat 2 damage

This commit is contained in:
henriquenakashima 2020-09-19 23:35:47 -04:00
parent cce0b2891c
commit c34b065ff5
6 changed files with 22 additions and 13 deletions

View file

@ -2,9 +2,9 @@
using System.Collections.Generic;
using UnityEngine;
public class MCardVampireFangs : MonsterCard
public class VampireFangsMCard : MonsterCard
{
public MCardVampireFangs(BattleParticipant owner)
public VampireFangsMCard(BattleParticipant owner)
: base(owner, MCardId.VampireFangs, "VampireFangs", 2, CardType.Attack,
"Steals 2 HP from target.") {
}