Create MonsterCard
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22 changed files with 203 additions and 27 deletions
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@ -4,6 +4,7 @@ using UnityEngine;
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public interface IBattleEffectResolver {
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int DealDamage(DealDamageEffect effect);
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int Heal(HealEffect effect);
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void AddBlock(BattleParticipant target, int amount);
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void IncreaseHeroMaxEnergy(int delta);
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void IncreaseMaxHP(IncreaseMaxHPEffect effect);
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