Monsters play emotions from hand

This commit is contained in:
henriquenakashima 2020-09-30 19:25:38 -04:00
parent 959458ad74
commit d513657396
8 changed files with 140 additions and 11 deletions

View file

@ -42,24 +42,31 @@ public class CheatBattle: MonoBehaviour
MonsterId.Bat,
};
MCardId[] mCardIds = new MCardId[10] {
MCardId[] mCardIds = new MCardId[17] {
MCardId.Eagerness,
MCardId.Eagerness,
MCardId.Eagerness,
MCardId.GraniteDefense,
MCardId.GraniteDefense,
MCardId.GolemCharge,
MCardId.GolemFist,
MCardId.Eagerness,
MCardId.Eagerness,
MCardId.VampireFangs,
MCardId.VampireFangs,
MCardId.Whirlwind,
MCardId.Eagerness,
MCardId.Eagerness,
MCardId.VampireFangs,
MCardId.VampireFangs,
MCardId.Whirlwind,
};
int[] mCardOwnerIndexes = new int[10] {
0, 0, 0, 0,
1, 1, 1,
2, 2, 2,
int[] mCardOwnerIndexes = new int[17] {
0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1,
2, 2, 2, 2, 2,
};
BattleParameters parameters = new BattleParameters();
parameters.SetHeroes(heroIds, hCardIds, hCardOwnerIndexes);