Monsters play emotions from hand

This commit is contained in:
henriquenakashima 2020-09-30 19:25:38 -04:00
parent 959458ad74
commit d513657396
8 changed files with 140 additions and 11 deletions

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
public enum MCardId {
Eagerness,
QuickSwiftDeath,
VampireFangs,
Whirlwind,
@ -21,6 +22,8 @@ public class MonsterCardDatabase : CardDatabase<MonsterCard>
MCardId monsterCardId = (MCardId) id;
switch (monsterCardId)
{
case MCardId.Eagerness:
return new EagernessMCard(owner);
case MCardId.QuickSwiftDeath:
return new QuickSwiftDeathMCard(owner);
case MCardId.VampireFangs: