Add CrashingPunch and making it work
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15 changed files with 204 additions and 27 deletions
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@ -11,6 +11,13 @@ public class CardUI : MonoBehaviour
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public Image artImage;
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public Text effectText;
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public void Init(BaseCard card) {
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this.nameText.text = card.GetDisplayName();
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this.typeText.text = card.GetDisplayType();
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this.costText.text = "" + card.GetCost();
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this.effectText.text = card.GetEffectText();
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}
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// Start is called before the first frame update
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void Start()
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{
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