Refactor BattleSprites out of BattleController

This commit is contained in:
henriquenakashima 2020-10-01 23:30:19 -04:00
parent 737a851283
commit eb51ebace0
8 changed files with 110 additions and 61 deletions

View file

@ -4,6 +4,11 @@ using UnityEngine;
public class BattleMonster: BattleParticipant
{
public BattleMonster() : base(TeamChoice.Monsters) {
protected MonsterId mId;
public BattleMonster(MonsterId id) : base(TeamChoice.Monsters) {
mId = id;
}
public MonsterId Id {get => mId;}
}