Refactor BattleSprites out of BattleController

This commit is contained in:
henriquenakashima 2020-10-01 23:30:19 -04:00
parent 737a851283
commit eb51ebace0
8 changed files with 110 additions and 61 deletions

View file

@ -4,7 +4,7 @@ using UnityEngine;
public class BatMonster : BattleMonster
{
public BatMonster() {
public BatMonster() : base(MonsterId.Bat) {
this.displayName = "Bat";
this.maxHP = 10;
}

View file

@ -4,7 +4,7 @@ using UnityEngine;
public class GolemMonster : BattleMonster
{
public GolemMonster() {
public GolemMonster() : base(MonsterId.Golem) {
this.displayName = "Golem";
this.maxHP = 16;
}