Refactor BattleSprites out of BattleController
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8 changed files with 110 additions and 61 deletions
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@ -4,7 +4,7 @@ using UnityEngine;
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public class BatMonster : BattleMonster
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{
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public BatMonster() {
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public BatMonster() : base(MonsterId.Bat) {
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this.displayName = "Bat";
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this.maxHP = 10;
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}
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@ -4,7 +4,7 @@ using UnityEngine;
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public class GolemMonster : BattleMonster
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{
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public GolemMonster() {
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public GolemMonster() : base(MonsterId.Golem) {
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this.displayName = "Golem";
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this.maxHP = 16;
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}
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