henriquenakashima
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45b91ed352
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Mark cards that are not playable
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2020-09-24 23:00:36 -04:00 |
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henriquenakashima
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ceb46f98b2
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Implement Meditate
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2020-09-22 01:09:20 -04:00 |
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henriquenakashima
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537538a6ca
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Implement insight level
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2020-09-20 14:37:51 -04:00 |
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henriquenakashima
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c7d2302326
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Draw monster hand
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2020-09-20 14:28:10 -04:00 |
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henriquenakashima
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fb453702ba
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Make HeroHandControls into generic HandControls
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2020-09-20 14:17:54 -04:00 |
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henriquenakashima
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57dbe84b3d
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Refactor HeroHandControls out of BattlePlayerControls
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2020-09-20 14:12:04 -04:00 |
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henriquenakashima
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c0afc58c01
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Move things to make space for monster hand
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2020-09-20 14:00:49 -04:00 |
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henriquenakashima
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6135ea1b24
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Restructure battle with Coroutines, monsters play from hand
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2020-09-20 13:54:14 -04:00 |
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henriquenakashima
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de072a80f7
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Convert HeroDeck into BattleDeck<HeroCard>
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2020-09-20 12:17:04 -04:00 |
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henriquenakashima
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cce0b2891c
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Create MonsterCard
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2020-09-19 23:25:42 -04:00 |
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henriquenakashima
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8b33f3ff5a
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Show cards in PlayArea
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2020-09-19 21:18:27 -04:00 |
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henriquenakashima
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3e0004d4cb
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Implement TargetingPolicy, Cover can only target other allies
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2020-09-19 16:02:38 -04:00 |
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henriquenakashima
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611601934d
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Create SingleTargeting
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2020-09-19 15:30:41 -04:00 |
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henriquenakashima
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05fee309c3
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DrawPileUI and DiscardPileUI
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2020-09-19 14:06:36 -04:00 |
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henriquenakashima
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567b732f85
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Create HeroDeck with state of cards
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2020-09-19 13:52:16 -04:00 |
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henriquenakashima
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246b2471f4
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Create CardDatabase
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2020-09-19 00:34:27 -04:00 |
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henriquenakashima
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e59375bbe6
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Energy works
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2020-09-19 00:10:02 -04:00 |
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henriquenakashima
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d8af43db53
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Improve targeting, add Pass Turn button
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2020-09-18 23:48:32 -04:00 |
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henriquenakashima
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d7c19e2572
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Add CrashingPunch and making it work
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2020-09-18 23:33:57 -04:00 |
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henriquenakashima
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6b0200f518
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Create cards and make them buttons
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2020-09-18 00:23:38 -04:00 |
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