using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DrawPileUI : MonoBehaviour { public Text text; public BattleController battleController; void Start() { this.battleController.GetHeroDeck().OnDrawPileChanged += NotifyDrawPileChanged; NotifyDrawPileChanged(); } public void NotifyDrawPileChanged() { text.text = "Draw pile: " + this.battleController.GetHeroDeck().GetDrawPile().Count; } }