using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class StoryController : MonoBehaviour { public Text storyText; // Start is called before the first frame update void Start() { // TODO: Read which scene should be loaded. StoryScene scene = StorySceneDatabase.Load(SceneId.Chapter1_Cave); StartCoroutine(scene.Play(this)); } // Update is called once per frame void Update() { } }