using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class StoryBox : MonoBehaviour { public TMP_Text text; public Button button; private bool clicked; void Start() { this.button.onClick.AddListener(NotifyOnClick); } public IEnumerator Display(string message) { this.clicked = false; this.text.text = message; while (!this.clicked) { yield return null; } } private void NotifyOnClick() { this.clicked = true; } }