Battle - Animate rearrange hand after card is used - Do not Highlight unusable cards - Show on who enemies will use the cards - Highlight which card is targeting - Allow cancelling targeting - Extend BattleState object to contain everything for effect resolver to work - Implement a stack/queue to control effects - Make battle work with numbers different than 3 vs 3 Story - Make dialogue show letter by letter. - Make dialogue pause at punctuation.