17 lines
450 B
C#
17 lines
450 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class BattleSetup {
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private static BattleParameters sParameters;
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public static void StartBattle(BattleParameters parameters) {
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sParameters = parameters;
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SceneManager.LoadScene("BattleScene");
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}
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public static BattleParameters RetrieveParameters() {
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BattleParameters result = sParameters;
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sParameters = null;
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return result;
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}
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}
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