mixedcards/Assets/Battle/BattleMonster.cs
2020-10-01 23:30:19 -04:00

14 lines
295 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BattleMonster: BattleParticipant
{
protected MonsterId mId;
public BattleMonster(MonsterId id) : base(TeamChoice.Monsters) {
mId = id;
}
public MonsterId Id {get => mId;}
}