mixedcards/Assets/Battle/Effects/DefaultEffect.cs
2020-10-09 01:43:37 -04:00

19 lines
411 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public class DefaultEffect : IBattleEffect
{
private DefaultHeroCard mCard;
public DefaultEffect(DefaultHeroCard card) {
mCard = card;
}
public void Apply(IBattleEffectResolver resolver) {
resolver.SetupDefault(this);
}
public DefaultHeroCard Card {get => mCard;}
}