mixedcards/Assets/Battle/BattleSetup.cs

16 lines
431 B
C#

using UnityEngine.SceneManagement;
public class BattleSetup {
private static BattleParameters sParameters;
public static void StartBattle(BattleParameters parameters) {
sParameters = parameters;
SceneManager.LoadScene("BattleScene");
}
public static BattleParameters RetrieveParameters() {
BattleParameters result = sParameters;
sParameters = null;
return result;
}
}