mixedcards/Assets/Story/StoryController.cs

21 lines
459 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StoryController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
// TODO: Read which scene should be loaded.
StoryScene scene = StorySceneDatabase.Load(SceneId.Chapter1_Cave);
StartCoroutine(scene.Play());
}
// Update is called once per frame
void Update()
{
}
}