mixedcards/Assets/Battle/CardDatabase.cs
2020-09-20 12:17:04 -04:00

8 lines
235 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class CardDatabase<BaseCardT> where BaseCardT : BaseCard
{
public abstract BaseCardT CreateCard(int id, BattleParticipant owner);
}