mixedcards/Assets/Battle/BattleSetup.cs
2020-09-26 23:10:36 -04:00

17 lines
450 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class BattleSetup {
private static BattleParameters sParameters;
public static void StartBattle(BattleParameters parameters) {
sParameters = parameters;
SceneManager.LoadScene("BattleScene");
}
public static BattleParameters RetrieveParameters() {
BattleParameters result = sParameters;
sParameters = null;
return result;
}
}