16 lines
411 B
C#
16 lines
411 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ArmDamageTriggerEffect : IBattleEffect
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{
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private DamageTrigger damageTrigger;
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public ArmDamageTriggerEffect(DamageTrigger damageTrigger) {
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this.damageTrigger = damageTrigger;
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}
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public void Apply(IBattleEffectResolver resolver) {
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resolver.ArmDamageTrigger(this.damageTrigger);
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}
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}
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