mixedcards/Assets/Battle/BattleParameters.cs
2020-09-26 23:28:36 -04:00

41 lines
1.4 KiB
C#

public class BattleParameters {
private HeroId[] heroIds;
private HCardId[] hCardIds;
private int[] hCardOwnerIndexes;
private MonsterId[] monsterIds;
private MCardId[] mCardIds;
private int[] mCardOwnerIndexes;
public BattleParameters() {
}
public void SetHeroes(HeroId[] heroIds, HCardId[] hCardIds, int[] hCardOwnerIndexes) {
if (hCardIds.Length != hCardOwnerIndexes.Length) {
throw new System.ArgumentException(
"hCardIds and hCardOwnerIndexes need to have the same length");
}
this.heroIds = heroIds;
this.hCardIds = hCardIds;
this.hCardOwnerIndexes = hCardOwnerIndexes;
}
public void SetMonsters(MonsterId[] monsterIds, MCardId[] mCardIds, int[] mCardOwnerIndexes) {
if (mCardIds.Length != mCardOwnerIndexes.Length) {
throw new System.ArgumentException(
"mCardIds and mCardOwnerIndexes need to have the same length");
}
this.monsterIds = monsterIds;
this.mCardIds = mCardIds;
this.mCardOwnerIndexes = mCardOwnerIndexes;
}
public HeroId[] HeroIds {get => this.heroIds;}
public HCardId[] HCardIds {get => this.hCardIds;}
public int[] HCardOwnerIndexes {get => this.hCardOwnerIndexes;}
public MonsterId[] MonsterIds {get => this.monsterIds;}
public MCardId[] MCardIds {get => this.mCardIds;}
public int[] MCardOwnerIndexes {get => this.mCardOwnerIndexes;}
}