mixedcards/Assets/Battle/MonsterCardDatabase.cs
2020-09-19 23:35:47 -04:00

20 lines
486 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum MCardId {
VampireFangs,
}
public static class MonsterCardDatabase
{
public static MonsterCard CreateCard(MCardId id, BattleParticipant owner) {
switch (id)
{
case MCardId.VampireFangs:
return new VampireFangsMCard(owner);
default:
throw new System.ArgumentException("MCardId unknown", "id");
}
}
}