Create StatusUI

This commit is contained in:
henriquenakashima 2020-09-20 22:45:42 -04:00
parent dd9b360bfc
commit 03ca23d484
11 changed files with 484 additions and 17 deletions

View file

@ -11,6 +11,8 @@ public class GolemChargeMCard : MonsterCard
}
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
yield return new WaitForSeconds(0.5f);
BattleParticipant target = AIUtils.GetFarthestHero(monsterViewpoint, this.owner);
DealDamageEffect damageEffect = new DealDamageEffect(target, 4);
effectApplier.Apply(damageEffect);

View file

@ -10,11 +10,11 @@ public class GraniteDefenseMCard : MonsterCard
}
public override IEnumerator Use(IBattleEffectApplier effectApplier, MonsterViewpoint monsterViewpoint) {
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(0.6f);
foreach (BattleMonster monster in monsterViewpoint.Monsters) {
if (monster != this.owner) {
effectApplier.Apply(new BlockEffect(monster, 5));
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(0.3f);
}
}
}