Create basic Story classes and parameterize monsters in Battle scene

This commit is contained in:
henriquenakashima 2020-09-26 23:04:14 -04:00
parent 6181a7d50c
commit 0d7f4f4954
17 changed files with 268 additions and 48 deletions

View file

@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StorySceneDatabase {
public static StoryScene Load(SceneId id) {
switch (id) {
case SceneId.Chapter1_Cave:
return new Scene_Chapter1_Cave();
default:
throw new System.NotImplementedException("StoryScene with id " + id + " missing.");
}
}
}