Import AllIn1SpriteShader

This commit is contained in:
henriquenakashima 2020-09-24 23:30:44 -04:00
parent 73557e3bbe
commit 4d817ea88a
87 changed files with 8553 additions and 0 deletions

View file

@ -0,0 +1,19 @@
fileFormatVersion: 2
guid: a53f4bb29f3644b43b5075c6dcfecb32
ShaderImporter:
externalObjects: {}
defaultTextures:
- _MainTex: {instanceID: 0}
- _GlowTex: {instanceID: 0}
- _FadeTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
- _FadeBurnTex: {fileID: 2800000, guid: 677cca399782dea41aedc1d292ecb67d, type: 3}
- _OutlineTex: {fileID: 2800000, guid: 74087f6d03f233e4a8a142fa01f9e5cf, type: 3}
- _OutlineDistortTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97,
type: 3}
- _ColorSwapTex: {instanceID: 0}
- _ColorRampTex: {fileID: 2800000, guid: 279657edc397ece4b8029c727adf6ddc, type: 3}
- _DistortTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: