Import AllIn1SpriteShader
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fileFormatVersion: 2
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guid: a53f4bb29f3644b43b5075c6dcfecb32
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ShaderImporter:
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externalObjects: {}
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defaultTextures:
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- _MainTex: {instanceID: 0}
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- _GlowTex: {instanceID: 0}
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- _FadeTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
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- _FadeBurnTex: {fileID: 2800000, guid: 677cca399782dea41aedc1d292ecb67d, type: 3}
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- _OutlineTex: {fileID: 2800000, guid: 74087f6d03f233e4a8a142fa01f9e5cf, type: 3}
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- _OutlineDistortTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97,
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type: 3}
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- _ColorSwapTex: {instanceID: 0}
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- _ColorRampTex: {fileID: 2800000, guid: 279657edc397ece4b8029c727adf6ddc, type: 3}
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- _DistortTex: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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