DealDamage and AddBlock are effects

This commit is contained in:
henriquenakashima 2020-09-19 21:33:32 -04:00
parent 8b33f3ff5a
commit cbc8c8b6cd
9 changed files with 71 additions and 3 deletions

View file

@ -3,6 +3,8 @@ using System.Collections.Generic;
using UnityEngine;
public interface IBattleEffectResolver {
void DealDamage(BattleParticipant target, int amount);
void AddBlock(BattleParticipant target, int amount);
void IncreaseHeroMaxEnergy(int delta);
void AcquireHeroCards(CardId[] cardIds, BattleZone zone, BattleHero owner);
}