Commit graph

18 commits

Author SHA1 Message Date
henriquenakashima
31cb8fe4c0 Implement OilOfSharpness 2020-10-09 01:43:37 -04:00
henriquenakashima
956b8f5c82 Dead participants don't get block 2020-09-26 18:28:08 -04:00
henriquenakashima
c31747bc19 Add hit animation 2020-09-25 20:45:12 -04:00
henriquenakashima
6a6f07689e Implement Whirlwind 2020-09-24 00:24:49 -04:00
henriquenakashima
03ca23d484 Create StatusUI 2020-09-20 22:45:42 -04:00
henriquenakashima
ef9ec43c8a Implement statuses, GolemCharge, GolemBerserk, stun 2020-09-20 22:02:34 -04:00
henriquenakashima
8c641f5524 Check win and loss states 2020-09-20 16:45:50 -04:00
henriquenakashima
adc84f9aba Only alive participants can act 2020-09-20 16:02:13 -04:00
henriquenakashima
d1af817bc6 Implement GolemFist 2020-09-20 15:45:59 -04:00
henriquenakashima
cce0b2891c Create MonsterCard 2020-09-19 23:25:42 -04:00
henriquenakashima
169210efbe DealDamageEffect know how much was really dealt 2020-09-19 22:58:23 -04:00
henriquenakashima
265c24ea1c Implement Triggers and Scarring 2020-09-19 22:42:51 -04:00
henriquenakashima
3e0004d4cb Implement TargetingPolicy, Cover can only target other allies 2020-09-19 16:02:38 -04:00
henriquenakashima
b4dd6c3496 Add Cover card and implement block 2020-09-19 00:55:36 -04:00
henriquenakashima
d7c19e2572 Add CrashingPunch and making it work 2020-09-18 23:33:57 -04:00
henriquenakashima
581d9d7811 Button to deal damage to random participant 2020-09-17 23:31:49 -04:00
henriquenakashima
ea5108b0f5 HP Bar shows right percentage 2020-09-17 23:14:34 -04:00
henriquenakashima
3cb9eb5031 Initial import 2020-09-17 22:52:50 -04:00