| .. |
|
CardsHeroes
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
CardsMonsters
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
Effects
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
MonsterAI
|
Implement statuses, GolemCharge, GolemBerserk, stun
|
2020-09-20 22:02:34 -04:00 |
|
Monsters
|
Reorganize Assets/Battle
|
2020-09-19 16:06:08 -04:00 |
|
Targeting
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
Triggers
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
UI
|
Create StatusUI
|
2020-09-20 22:45:42 -04:00 |
|
BaseCard.cs
|
Only alive participants can act
|
2020-09-20 16:02:13 -04:00 |
|
BaseCard.cs.meta
|
Add CrashingPunch and making it work
|
2020-09-18 23:33:57 -04:00 |
|
BattleCardPrefabConstants.cs
|
Refactor HeroHandControls out of BattlePlayerControls
|
2020-09-20 14:12:04 -04:00 |
|
BattleCardPrefabConstants.cs.meta
|
Refactor HeroHandControls out of BattlePlayerControls
|
2020-09-20 14:12:04 -04:00 |
|
BattleController.cs
|
Remove assumption of 3 heroes and 3 monsters
|
2020-09-24 00:30:46 -04:00 |
|
BattleController.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
BattleDeck.cs
|
Create BattleController#monsterDeck
|
2020-09-20 13:34:42 -04:00 |
|
BattleDeck.cs.meta
|
Convert HeroDeck into BattleDeck<HeroCard>
|
2020-09-20 12:17:04 -04:00 |
|
BattleHero.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
BattleHero.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
BattleMonster.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
BattleMonster.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
BattleParticipant.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
BattleParticipant.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
BattleParticipantSprite.cs
|
Only alive participants can act
|
2020-09-20 16:02:13 -04:00 |
|
BattleParticipantSprite.cs.meta
|
Add CrashingPunch and making it work
|
2020-09-18 23:33:57 -04:00 |
|
BattlePlayerControls.cs
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
BattlePlayerControls.cs.meta
|
Create cards and make them buttons
|
2020-09-18 00:23:38 -04:00 |
|
BattleScene.unity
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
BattleScene.unity.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
BattleStatus.cs
|
Implement statuses, GolemCharge, GolemBerserk, stun
|
2020-09-20 22:02:34 -04:00 |
|
BattleStatus.cs.meta
|
Implement statuses, GolemCharge, GolemBerserk, stun
|
2020-09-20 22:02:34 -04:00 |
|
BattleZone.cs
|
Implement acquiring cards. Thunderstorm acquires Lightning Strikes.
|
2020-09-19 17:26:14 -04:00 |
|
BattleZone.cs.meta
|
Implement acquiring cards. Thunderstorm acquires Lightning Strikes.
|
2020-09-19 17:26:14 -04:00 |
|
CardDatabase.cs
|
Convert HeroDeck into BattleDeck<HeroCard>
|
2020-09-20 12:17:04 -04:00 |
|
CardDatabase.cs.meta
|
Create CardDatabase
|
2020-09-19 00:34:27 -04:00 |
|
CardsHeroes.meta
|
Split CardsHeroes and CardsMonsters
|
2020-09-19 22:44:07 -04:00 |
|
CardsMonsters.meta
|
Split CardsHeroes and CardsMonsters
|
2020-09-19 22:44:07 -04:00 |
|
CardType.cs
|
Split Action into Attack and Skill
|
2020-09-19 17:30:40 -04:00 |
|
CardType.cs.meta
|
Split Action into Attack and Skill
|
2020-09-19 17:30:40 -04:00 |
|
Effects.meta
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
EnergyPool.cs
|
Add monster energy indicator
|
2020-09-20 15:26:18 -04:00 |
|
EnergyPool.cs.meta
|
Add monster energy indicator
|
2020-09-20 15:26:18 -04:00 |
|
HandControls.cs
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
HandControls.cs.meta
|
Make HeroHandControls into generic HandControls
|
2020-09-20 14:17:54 -04:00 |
|
HeroCard.cs
|
Create MonsterCard
|
2020-09-19 23:25:42 -04:00 |
|
HeroCard.cs.meta
|
Create MonsterCard
|
2020-09-19 23:25:42 -04:00 |
|
HeroCardDatabase.cs
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
HeroCardDatabase.cs.meta
|
Convert HeroDeck into BattleDeck<HeroCard>
|
2020-09-20 12:17:04 -04:00 |
|
HeroDatabase.cs
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
HeroDatabase.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
IBattleEffect.cs
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
IBattleEffect.cs.meta
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
IBattleEffectApplier.cs
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
IBattleEffectApplier.cs.meta
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
IBattleEffectResolver.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
IBattleEffectResolver.cs.meta
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
InsightLevel.cs
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
InsightLevel.cs.meta
|
Implement Meditate
|
2020-09-22 01:09:20 -04:00 |
|
MonsterAI.meta
|
Implement GolemFist
|
2020-09-20 15:45:59 -04:00 |
|
MonsterCard.cs
|
Create MonsterCard
|
2020-09-19 23:25:42 -04:00 |
|
MonsterCard.cs.meta
|
Create MonsterCard
|
2020-09-19 23:25:42 -04:00 |
|
MonsterCardDatabase.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
MonsterCardDatabase.cs.meta
|
Create MonsterCard
|
2020-09-19 23:25:42 -04:00 |
|
MonsterDatabase.cs
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
MonsterDatabase.cs.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
Monsters.meta
|
Reorganize Assets/Battle
|
2020-09-19 16:06:08 -04:00 |
|
PlayArea.cs
|
Restructure battle with Coroutines, monsters play from hand
|
2020-09-20 13:54:14 -04:00 |
|
PlayArea.cs.meta
|
Implement BattleEffects, add Thunderstorm
|
2020-09-19 16:58:14 -04:00 |
|
Targeting.meta
|
Implement TargetingPolicy, Cover can only target other allies
|
2020-09-19 16:02:38 -04:00 |
|
TeamChoice.cs
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
TeamChoice.cs.meta
|
Implement Whirlwind
|
2020-09-24 00:24:49 -04:00 |
|
Trigger.cs
|
Implement Triggers and Scarring
|
2020-09-19 22:42:51 -04:00 |
|
Trigger.cs.meta
|
Implement Triggers and Scarring
|
2020-09-19 22:42:51 -04:00 |
|
TriggeredEffect.cs
|
Implement Triggers and Scarring
|
2020-09-19 22:42:51 -04:00 |
|
TriggeredEffect.cs.meta
|
Implement Triggers and Scarring
|
2020-09-19 22:42:51 -04:00 |
|
Triggers.meta
|
Implement Triggers and Scarring
|
2020-09-19 22:42:51 -04:00 |
|
UI.meta
|
Reorganize Assets/Battle
|
2020-09-19 16:06:08 -04:00 |
|
white.png
|
Initial import
|
2020-09-17 22:52:50 -04:00 |
|
white.png.meta
|
Initial import
|
2020-09-17 22:52:50 -04:00 |